OBJECTIVE
Looking to become part of a team creating art for fun and inspiring projects while also learning new techniques, technology and approaches to art development. I aim to utilize the skills I possess and also take on new challenges and improve my artwork to further expand my career and experience.
WORK EXPERIENCE
March 2018 - Present
Fiveamp, Sapporo, Hokkaido, Japan
Senior 2D/3D Artist
Working remotely with an amazing team of developers located around the world making fun and engaging games for PC and mobile platforms.
Projects:
Super Doggo Snacktime
Coffee Craze
Mergecrafter
NIMRODS (currently in development)
Oct 2013 - Present
Chris Won Art & Design, Honolulu, HI
Freelance 2D/3D Digital Artist
Offering a variety of art skills for hire including concept art, 3D Modeling and texturing, Character and Environment Design, Illustration, UI Design, Video Editing and simple 2D/3D animations.
Clients Include:
Sofa VR
Filament Games
Loot Crate
Wicked Loot
Fit Entertainment
ImagineVR
Twiddle Productions
uMinca
Orasi Design
Hawaii Visitors and Convention Bureau
August 2015 - February 2017
Loot Crate, Los Angeles, CA
2D/3D Contract Artist
Working directly with the Senior Art Director to brainstorm, concept and model various 2D and 3D artwork for multiple projects and prototypes spanning mobile, PC, Web and VR/AR.
Projects Worked On:
Word Gush (iOS, Android)
Master Summoner (iOS, Android)
May 2014 - June 2015
Fit Entertainment, Honolulu, HI
Lead Artist
Nov 2007 – April 2013
Tetris Online Inc. Honolulu, HI
Senior Artist
Projects Worked On:
Bubble Pop Battle(Facebook)
Feevo(Facebook, iOS)
Aug 2006 – Jun 2007
Visual Concepts(Take-Two Interactive) Novato, CA
Character Artist
Fantastic Four: Rise of the Silver Surfer (Xbox360, PS3 2006-2007)
Aug 2002 – Aug 2006
Konami Digital Entertainment, Hawaii Honolulu, HI
Artist
Projects Worked On:
Dance Dance Revolution Universe (Xbox360, 2006)
Lost in Blue (Nintendo DS) (2005)
SKILLS
TOOLS
EDUCATION
Aug 1998 – May 2002
Kapiolani Community College, Honolulu, HI
Studied 2D design, color theory, 3D modeling and texturing, video editing and web design in the New Media Arts program.
References available upon request
Looking to become part of a team creating art for fun and inspiring projects while also learning new techniques, technology and approaches to art development. I aim to utilize the skills I possess and also take on new challenges and improve my artwork to further expand my career and experience.
WORK EXPERIENCE
March 2018 - Present
Fiveamp, Sapporo, Hokkaido, Japan
Senior 2D/3D Artist
Working remotely with an amazing team of developers located around the world making fun and engaging games for PC and mobile platforms.
Projects:
Super Doggo Snacktime
Coffee Craze
Mergecrafter
NIMRODS (currently in development)
Oct 2013 - Present
Chris Won Art & Design, Honolulu, HI
Freelance 2D/3D Digital Artist
Offering a variety of art skills for hire including concept art, 3D Modeling and texturing, Character and Environment Design, Illustration, UI Design, Video Editing and simple 2D/3D animations.
Clients Include:
Sofa VR
Filament Games
Loot Crate
Wicked Loot
Fit Entertainment
ImagineVR
Twiddle Productions
uMinca
Orasi Design
Hawaii Visitors and Convention Bureau
August 2015 - February 2017
Loot Crate, Los Angeles, CA
2D/3D Contract Artist
Working directly with the Senior Art Director to brainstorm, concept and model various 2D and 3D artwork for multiple projects and prototypes spanning mobile, PC, Web and VR/AR.
Projects Worked On:
Word Gush (iOS, Android)
- Designed and Illustrated all characters
- Illustrated the majority of all Deck Icons and provided support in layout and UI design
Master Summoner (iOS, Android)
- Modeled, textured, rigged and animated all 3D characters, props and environments
- Designed entire UI throughout the game
May 2014 - June 2015
Fit Entertainment, Honolulu, HI
Lead Artist
- Responsible for creating all artwork for game/workout apps in both conceptual and development stages with the exception of 3D character rigging and animations.
- Art responsibilities included 2D/3D character and environment design, concept art, UI design, graphic design, video editing and Flash animation
- Managed art assets and communication with the outsourcing company Original Force in China.
- Work closely with designer and programmers to discuss ideas, solve problems and implement necessary changes and art pipeline
Nov 2007 – April 2013
Tetris Online Inc. Honolulu, HI
Senior Artist
Projects Worked On:
Bubble Pop Battle(Facebook)
- Responsible for creating In-game graphics(HUD, BG images, FX, animations)
- Created concept art and helped establish the overall look of the game(characters, UI, environments
- Work closely with designers, programmers and fellow artists to integrate art, discuss ideas and solve problems
Feevo(Facebook, iOS)
- Created game Logo and background images
- Created various in-game assets for the Facebook and online versions of Tetris Friends(Flash animations, HUD, UI)
- Created concept art(illustrations, UI, 3D models) for various game concepts and Tetris variants.
Aug 2006 – Jun 2007
Visual Concepts(Take-Two Interactive) Novato, CA
Character Artist
Fantastic Four: Rise of the Silver Surfer (Xbox360, PS3 2006-2007)
- Built 3D character models, modeled environment props, created textures and normal maps for character and environments.
- Worked closely with programmers and concept artists
Aug 2002 – Aug 2006
Konami Digital Entertainment, Hawaii Honolulu, HI
Artist
Projects Worked On:
Dance Dance Revolution Universe (Xbox360, 2006)
- Conceptualized, modeled and textured 3D character models
- Modeled and rendered various themed BG movies for in-game use
- Conceptualized characters, environments, and background illustration
- Created HUDs, user interfaces, and background movies
- Modeled and rendered various themed BG movies for in-game use
Lost in Blue (Nintendo DS) (2005)
- Created 2D introduction sequence and designed various effects used in the game
- Created and textured 3D objects and props
SKILLS
- Concept Art and Illustration
- User Interface, HUD design
- 3D Modeling(Characters, Environment, and Props) and Texture creation and mapping
- Video Editing, 2D FX creation
- 2D/3D Animation
TOOLS
- 2D - Adobe Photoshop, Flash, Illustrator, Affinity Designer
- 3D - Autodesk Maya, Z-Brush,
- Video - After Effects, Adobe Premiere
- Animation - SPINE
- Other - Perforce, Microsoft Sourcesafe, Flash Builder , Unity, JIRA, Pivotal Tracker
EDUCATION
Aug 1998 – May 2002
Kapiolani Community College, Honolulu, HI
Studied 2D design, color theory, 3D modeling and texturing, video editing and web design in the New Media Arts program.
References available upon request